Suggestion About Pet Wither Rules Hey so recently I have been dealing with the issue of wither sounds when trying to build on my claim near a warp. As you can probably guess hearing constant loud explosion sounds while trying to concentrate on building and other things can be a tad difficult and has resulted in multiple headaches. I have requested the help of staff but sadly there is no way of getting rid of the wither unless the player who owns it removes it so I thought it would be a good idea to suggest some potential rules that could be added about the management of pet withers. Please remember these are just suggestions and don't need to be listened to but I might as well talk about it anyway. Location - A good way of potentially resolving this issue is to ban pet withers from warps but instead allow homes out in the wild due to them not being close to other peoples claims thus removing any sound issues. I think this would be a good way of dealing with it but still allows for people to own pet withers as the only person it could annoy would be the person who made the wither. A negative to this would be the fact that it would stop wither name advertisements for shops. Distance - A way of dealing with the sound issues could be the positioning of the wither. Withers who exist a underground can still allow for the name to be shown but for the sounds it makes to be reduced so that it is less disruptive to the claims surrounding it. If it is a larger claim the wither could be placed more in the centre in order to stop it from being right next to another claim. I think this would be a good solution as the wither can still be used practically but is less annoying for surrounding claims though it doesn't entirely solve the issue. Claim Size - Another good way of dealing with this is to only allow withers on claims of certain sizes meaning there is plenty of space to put the wither without it being close to another claim. This could help resolve the sound issues without having to necessarily remove or change the location of the wither. Inactivity - Asking other players to remove a wither isn't optimal as they might have be inactive for a long period of time so you can't talk to them about it. Removing withers based on when the player was last online could be a good way of dealing with it as it stops inactive players withers from annoying other people as the wither is not being used for any purpose. Obviously waiting the normal time to obtain the claim itself is an option but that could take a long time just to remove a wither. So these are just some of the potential ways pet withers could be managed on the server so that they are not disruptive for other people. I guess you could always say mute your game but having to turn off and on your sounds can get tedious and I wouldn't expect anyone to have to turn of their game sound to avoid annoying explosion sounds as that shouldn't have to be an issue in the first place. Like I said at the start I know nothing can be done right now about my wither issue but I'm just suggesting these potential rules so that it can be better for other users in the future. Thanks!