It may seem like this issue does not apply to a large population of the server, but there are more mythical-ranked players than it would seem. That said, I speak only for myself in this post, and I'm going to do my best to keep this non-opinionated. The Mythical Rank costs $249.99 (USD). It is a conscious choice of players to support the server, and I am not at all saying that I regret purchasing the Mythical rank. The rewards section, however, has the following line: Bonus: Any time a unique random drop item is created (items with unique enchants such as Mighty Putty) you will receive a copy as a part of a monthly package for the rank which can be claimed from this store. This is what this post will be mainly focusing on. Firstly, this description could imply one of two things. It could mean that if there is a unique random drop item created, there will be a mythic pack that month, and if not, there will not be one. However, the way it is phrased, it implies that there will always be a mythical pack, and if there is a unique item made, it will accompany the normal pack. The elephant in the room, here, of course, is the fact that Mythical packs have at best become a bimonthly reward. This is being written on August 10th, and the current available Mythical Pack in the store is the June pack. 2 months ago. We did not get a July pack, we did not get a May pack. Before I continue on this I want to reiterate that this is my personal experience/opinion and that this only applies to the way the mythic pack is handled. That said, the following is from July 23rd (timestamps in EST). [22:05:40] [main/INFO]: [CHAT] <| Blazer | *oBlazin> Shaz, we getting a mythic pack this month? :eyes: [22:06:04] [main/INFO]: [CHAT] <| Owner | *Schoom> Whats a mythical pack It's become a 'meme' of sorts on the server to ask Shaz about mythic packs, however, this response (along with it not being accompanied by anything else), upset me a little. It would be one thing to give a straight "no," but to (even jokingly) try to brush off the fact that Mythic packs have been so infrequent- I digress. There have been a few people I have seen that have brought up arguments for Shaz, and I am not here to vehemently deny them, however, I will refute them. There are not enough rare items to make a mythical pack every month. The Mythical pack usually contains 3-4 items, including heads, and custom items from the server. With the introduction of new server events (I'll use Treasure Hunt for ex.) new items are introduced that can be added to the Mythic Pack that month. A staff item (maybe Shaz's) or a custom potion that was added to the loot-tables. With all the new items that have been added in, there is no reason that a combination of a new head, and a new item or two couldn't make a good Mythical pack. Along with this, the June mythical pack introduced Unbreakable Iron Leggings. This excited me at first, as although I agree it would not be a good idea to release a different piece of unbreakable iron armor each month, perhaps every other, or every 3 months would be balanced, cycling through the pieces as the packs continue. Shaz has responsibilities other than the server to deal with. This one is going to be harsh, and analytical, so I'm sorry in advance. The SS server community is one I have not seen rivaled, and part of that is the minimal amount of disconnect that the staff team has with the general player base. This, however, cannot apply to the owner of the server. There is a certain level of professionalism that needs to exist there, and so I understand (purposefully or not) being disconnected from the players. When it boils down to it, however, the server store consistently makes more than the monthly goal, meaning the extra money is going to Shaz. This is a business, and not only that, it's a business that has a community attached to it. Part of business is managing and meeting the needs of the customers, where in this case the customers are the community. I do very much understand that the needs of a real-life job come before that of maintaining the server, but it should not mean that you sacrifice a part of the server instead of balancing. I do not know exactly how long it takes to make a mythical pack, as I do not have experience with this webstore UI, or the integration into the server, and that is something I would like to know, Shaz. I cannot, however, see it taking any more than 30 minutes, max. I understand that (especially in the world right now), there is a lot that goes on day to day, and that sometimes it really is impossible to find a spare hour or so to do something, however, you have other people to help you. I am not going to put words or push a job at anyone else here, but there is an entire team of staff that works tirelessly to upkeep the server as its backbone. If you cannot find time to make a Mythical Pack, someone else might be able to. Why are you expecting a Mythical pack? This is by far the most upsetting of the arguments I've heard. There are people on the server who have gotten so used to the infrequency of the packs, that they forget that this was something that we were told would exist, and quite frankly, it doesn't. From section XI. of the SS User Agreement (which can be read here): Rest assured that no rank benefit, or any other item in the store, will be changed without a valid, server-balancing reason. However, also in this section: By donating to Safe Survival you are not entitled to any Physical or virtual good (...) Anything received will be as is and no warranty or guarantee it will always be available. Besides the fact that the two of these terms are borderline contradictory, I have two questions branching off of the two terms, respectively; 1: What server balancing reason is there to not give a monthly mythic pack? 2: If there is a systematic decision of which rewards are going to be followed up on, or which awards will be available especially ones that wouldn't be automated by the store, where will the line be drawn? Thanks for reading, oBlazin.